Chair model
First
I drew
a rectangle than rounded edges to it.
I converted it, to
editable poly.
The
obtained editable poly, I
modified so that I extrude his side polygons.
I further modified the polygons so
that I hinged them from edge for 60 degrees than extruded polygons so I got the legs
are shown in Fig.
Following I copied these two legs, adding
two cylinders to
connect legs.
Similarly to legs, I did construction for the back and I got
the following…
I
drew a
box with the two segments in length, width
and height.
I converted it to editable
poly which I modified
so I moved a bid, the
side polygons.
On
obtained form, I applied Turbosmoth modifier.
So I got a seat.
I copied the seat and rotate it and I got the back.
For applying materials and lights there will be another post.
Chair model with applied materials, parquet and lights...